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dungen3ecs.readme
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2001-07-04
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Short: Dungeon floorplan generator/editor
Author: urland@infomagic.net
Uploader: urland@infomagic.net
Type: game/role
Requirements
------------
OS 2.0+
Monitor capable of displaying at least a 640 X 400 screen
Disclaimer
----------
The author assumes no responsibility for damages or losses incured from
the use of the programs included in this archive. Software is provided as is.
Note about the ECS version
--------------------------
Even though you can still set the level size to 100 X 100, I doubt that it
will be possible to generate that large of a dungeon on a standard ECS
machine. Also, the drawing functions are somewhat slower than the AGA
version. You probably won't notice unless you create floorplans large enough
to require an AutoScroll screen.
I've not had the chance to have someone running 2.0 of the OS actually
test the program. To the best of my knowledge it will work, but no guarantees
are made or implied.
Acknowledgments
---------------
Chris Caracci, for beta testing and many excellent suggestions about the
program design.
Moses Wolfy Wildermuth for additional suggestions, including the main
suggestion for creating a version of the program that would run on non-AGA
machines. Also, for doing the beta testing on this version.
The following people for some terrific library functions:
Richard T. Elmore
Stephen McNamara
Steve Matty
Andre Bergmann
Installation
------------
Unpack to whatever directory you want. That's it. Archive is in it's own
directory named "DunGen".
Changes since version 2.0
-------------------------
No longer need logical ASSIGN to DunGen:
Fonts do not need to be copied to the system font directory
User inyerface changed to GadTools
Added screen mode requester to menu
Dungeon width and height can now be up to 100 X 100 though you should have
all the chip mem possible free if you work on that large of a floorplan.
Brush panel in editor is now movable (click and hold dragbar)
Added the following tools:
Character Sheet
Dice Roller
Treasure Generator
Some changes to the print requester. Use the Help key within the program to
get more details.
Added requester for saving IFF's that allows level selection.
Editor now able to undo previous operation(s). There is an UNDO button on the
brush panel, or press the "u" key. The undo buffer is cleared if you exit the
editor or change levels within the editor.
Added "Create Room" brush which is located on bottom of brush panel on left
side. After selecting, left click mouse and hold button down. Drag to right
and down. Release button and room will be drawn.
Added prefs program DGPrefs. Use this to set maximum amounts for number of
levels, width, height, size of the undo buffer, and whether or not you want
the progress meter to show when doing builds.
Wrote MakeBrush program. Here's how to use it. Use any paint program to load
up the file "userbrush.iff" located in the user directory. Keep the number
of colors to 64 and the screen dimmensions at 640 X 400. If you change the
palette, the colors will not stay the same since the program loads up it's
own color sets at startup. Hope the picture palette (which is the same as the
palette used in the editor) is workable. You'll see a row of boxes with my
dubious graphics inside which can be erased and replaced with your own.
Anything drawn in color 1 (white) will be filled with black when the brush
panel is created. This will probably be the most common color you want to use
if you only have a black ink printer, although you could do greyscale images.
I allowed the color element so those lucky folks with color printers could
take advantage. Once you're done save the pic and run the MakeBrush program.
You can also just run the program with the graphics already in the pic just
to see what the process looks like. You can make the brushes as many times as
you like without hurting anything.
Added user graphics panel to editor. It is created by running the MakeBrush
program. The panel is activated/deactivated by pressing the F10 key. Used in
the same fashion as the standard brush panel.
This is the last release on my A1200 unless some major bug is reported. Next
one will hopefully be on a new system if I can ever afford a next gen Amiga.
Known Bugs
----------
If you load a previously saved dungeon and some of the graphics seem to
disappear, check the setting for Max width and height in the DGPrefs program.
This is caused by loading in a file that has larger dimmensions than what you
have the preferences set for.
DunGen3.0 Copyright 2001 by Mark Hemsath, all rights reserved.
DunGen3.0 may be distributed freely.
Contact Info
------------
urland@infomagic.net
============================= Archive contents =============================
Original Packed Ratio Date Time Name
-------- ------- ----- --------- -------- -------------
1497 804 46.2% 09-Jun-01 13:48:04 DunGen.info
90560 5448 93.9% 22-Jun-01 18:21:02 +csback.iff
103582 11158 89.2% 22-Jun-01 18:16:12 +csfront.iff
7 7 0.0% 21-Jun-01 18:50:24 +dg.prefs
39384 21573 45.2% 07-Mar-00 02:43:50 +DGPrefs
383 254 33.6% 06-Mar-00 15:16:44 +DGPrefs.info
283996 85312 69.9% 22-Jun-01 20:56:46 +DunGen
383 252 34.2% 06-Mar-00 15:16:44 +DunGen.info
4724 2252 52.3% 22-Jun-01 19:42:52 +dungen3ecs.readme
264 24 90.9% 19-Jan-00 22:53:24 +cp.font
2888 1185 58.9% 19-Jan-00 22:53:22 +8
264 23 91.2% 11-Feb-00 12:28:54 +cs.font
2740 1330 51.4% 11-Feb-00 12:28:54 +8
264 27 89.7% 19-Nov-96 20:14:32 +dungen.font
2616 1383 47.1% 10-Mar-97 18:05:36 +8
839 424 49.4% 19-Mar-97 18:57:04 +brushes
909 496 45.4% 12-Mar-00 01:25:24 +build
478 263 44.9% 12-Mar-00 01:33:50 +copytoall
371 226 39.0% 12-Mar-00 01:37:12 +copytorange
586 313 46.5% 12-Mar-00 01:44:20 +edit
309 161 47.8% 12-Mar-00 01:46:08 +fkeys
1055 560 46.9% 12-Mar-00 01:58:22 +general
324 204 37.0% 12-Mar-00 02:02:48 +info
319 195 38.8% 12-Mar-00 02:10:26 +level
545 324 40.5% 12-Mar-00 02:33:08 +levelheight
694 403 41.9% 28-Apr-01 20:11:56 +levelwidth
97 82 15.4% 12-Mar-00 02:26:20 +load
228 157 31.1% 04-Mar-97 17:37:24 +new
306 183 40.1% 12-Mar-00 02:35:00 +nlevels
344 220 36.0% 12-Mar-00 02:40:56 +print
1539 717 53.4% 12-Mar-00 03:00:38 +range
227 138 39.2% 12-Mar-00 03:04:34 +roommax
227 138 39.2% 12-Mar-00 03:07:28 +roommin
579 349 39.7% 12-Mar-00 03:16:12 +rooms
279 175 37.2% 28-Apr-01 20:21:38 +savedata
1111 584 47.4% 12-Mar-00 03:26:12 +saveiff
560 302 46.0% 12-Mar-00 03:29:24 +scale
2784 646 76.7% 21-Jun-01 17:53:18 +altchar
10532 9685 8.0% 21-Jun-01 17:14:46 +back.brush
108 96 11.1% 20-Jun-01 22:58:50 +dg.pal
108 96 11.1% 20-Jun-01 22:59:02 +dged.pal
3264 366 88.7% 20-Jun-01 23:16:04 +e.shapes
608 82 86.5% 20-Jun-01 21:48:52 +eb.shapes
5672 545 90.3% 20-Jun-01 22:20:58 +ep.shape
7120 1213 82.9% 28-Apr-01 17:15:50 +eph
8924 1838 79.4% 20-May-01 14:51:52 +example1
7538 2489 66.9% 24-Jan-00 22:00:40 +example2
13494 4496 66.6% 24-Jan-00 22:03:34 +example3
5658 696 87.6% 24-Jan-00 22:08:02 +example4
608 138 77.3% 20-Jun-01 22:26:32 +ga.shapes
1968 431 78.0% 20-Jun-01 21:48:52 +helpcp.shape
2608 494 81.0% 20-Jun-01 21:48:52 +helped.shape
3488 525 84.9% 20-Jun-01 21:48:52 +logo.shape
12672 3148 75.1% 20-Jun-01 21:48:52 +m.shapes
15980 8081 49.4% 28-Apr-01 19:02:26 +prh
24496 4351 82.2% 22-Jun-01 17:15:22 +r.shapes
25704 13522 47.3% 20-Jun-01 23:11:38 +MakeBrush
383 258 32.6% 08-Mar-00 22:42:56 +MakeBrush.info
66 40 39.3% 06-May-01 12:14:34 +1
50 17 66.0% 06-May-01 12:45:34 +10
50 20 60.0% 06-May-01 12:46:10 +11
50 21 58.0% 06-May-01 12:53:42 +12
50 19 62.0% 06-May-01 12:54:14 +13
50 21 58.0% 06-May-01 12:55:44 +14
54 24 55.5% 06-May-01 13:04:20 +15
55 28 49.0% 06-May-01 13:15:58 +16
51 24 52.9% 06-May-01 13:22:56 +17
59 33 44.0% 13-May-01 13:59:08 +18
49 12 75.5% 06-May-01 13:25:56 +19
66 38 42.4% 06-May-01 12:17:26 +2
49 12 75.5% 06-May-01 13:26:02 +20
51 25 50.9% 06-May-01 13:37:50 +21
49 12 75.5% 06-May-01 13:48:58 +22
57 31 45.6% 06-May-01 13:48:04 +23
49 12 75.5% 06-May-01 13:49:06 +24
53 22 58.4% 06-May-01 13:50:24 +25
67 32 52.2% 06-May-01 13:51:42 +26
62 35 43.5% 06-May-01 12:20:06 +3
67 37 44.7% 06-May-01 12:21:22 +4
66 36 45.4% 06-May-01 12:22:34 +5
63 36 42.8% 06-May-01 12:24:28 +6
60 34 43.3% 06-May-01 12:27:08 +7
70 40 42.8% 06-May-01 12:38:40 +8
53 28 47.1% 06-May-01 12:41:00 +9
209 100 52.1% 29-Apr-01 13:52:46 +armor1
454 144 68.2% 29-Apr-01 14:01:58 +armor2
372 209 43.8% 14-May-01 18:46:44 +bag
506 263 48.0% 14-May-01 18:49:30 +book
460 219 52.3% 14-May-01 18:50:04 +boot
422 248 41.2% 14-May-01 18:54:50 +candle
384 176 54.1% 14-May-01 18:55:32 +cloak
486 202 58.4% 14-May-01 18:56:06 +girdle
443 251 43.3% 14-May-01 18:57:06 +household
476 244 48.7% 14-May-01 19:02:20 +jewel1
473 253 46.5% 14-May-01 19:01:28 +jewel2
367 199 45.7% 14-May-01 19:03:06 +musical
423 175 58.6% 27-Mar-00 16:40:48 +potion1
435 194 55.4% 14-May-01 19:03:42 +potion2
461 206 55.3% 14-May-01 19:04:02 +potion3
433 207 52.1% 27-Mar-00 16:41:56 +ring1
400 188 53.0% 14-May-01 19:04:30 +ring2
340 138 59.4% 14-May-01 19:05:06 +rod
609 138 77.3% 27-Mar-00 16:43:00 +scroll1
625 164 73.7% 27-Mar-00 16:43:22 +scroll2
368 156 57.6% 14-May-01 19:06:24 +stave
431 195 54.7% 14-May-01 19:07:04 +wand
180 117 35.0% 29-Apr-01 14:05:46 +weapon1
152 80 47.3% 29-Apr-01 14:08:26 +weapon2
463 231 50.1% 29-Apr-01 14:13:56 +weapon3
398 214 46.2% 29-Apr-01 14:18:24 +weapon4
695 188 72.9% 14-May-01 19:10:06 +weapon5
459 194 57.7% 29-Apr-01 14:28:26 +weapon6
447 235 47.4% 14-May-01 19:08:08 +weird1
399 222 44.3% 29-Apr-01 13:38:46 +weird2
3264 637 80.4% 22-Jun-01 00:28:34 +ue.shapes
5844 294 94.9% 20-Jun-01 21:11:52 +uedpanel.brush
5672 1041 81.6% 22-Jun-01 00:28:36 +uep.shape
4168 265 93.6% 20-Jun-01 23:02:28 +userbrush.blank.iff
5004 892 82.1% 20-Jun-01 23:09:34 +userbrush.iff
-------- ------- ----- --------- --------
737383 200410 72.8% 23-Jun-101 05:24:48 119 files